white space is not your enemy

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White Space Is Not Your Enemy
Author :
Publisher : CRC Press
Release Date :
ISBN 10 : 1351668765
Pages : 292 pages
Rating : 4/5 (3 users)
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White Space Is Not Your Enemy is a practical graphic design and layout guide that introduces concepts and practices necessary for producing effective visual communication across a variety of formats—from web to print. Sections on Gestalt theory, color theory, and WET layout are expanded to offer more in-depth content on those topics. This new edition features new covering current trends in web design—Mobile-first, UI/UX design, and web typography—and how they affect a designer’s approach to a project. The entire book will receive an update using new examples and images that show a more diverse set of graphics that go beyond print and web and focus on tablet, mobile and advertising designs.

White Space Is Not Your Enemy

White Space Is Not Your Enemy is a practical graphic design and layout guide that introduces concepts and practices necessary for producing effective visual communication across a variety of formats—from web to print. Sections on Gestalt theory, color theory, and WET layout are expanded to offer more in-depth content

GET BOOK!
White Space is Not Your Enemy

Designing a brochure or web site without an art background? Step away from the computer and read this breezy introduction to visual communications first. Written for non-designers, White Space is Not Your Enemy is a practical graphic design and layout text introducing the concepts and practices necessary for producing effective

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White Space is Not Your Enemy

Defines page layout and design principles and explains how to use space, color, and type to create dynamic-looking documents and Web pages.

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Powered by Design

The design industry has evolved rapidly over the past decade. Effective and successful designers no longer need to just “make things,” they need to be curious thinkers who understand how to solve problems that have a true impact on the world we live in and how to show the

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Graphic Design

Graphic Design: Learn It, Do It is introduction to the fundamentals of graphic design and the Adobe Creative Cloud applications used to put these concepts into practice. This book is intended for production-oriented audiences, those interested in the what, why and how of graphic design. The "what" is effective graphic

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They Called Us Enemy   Expanded Edition

The New York Times bestselling graphic memoir from actor/author/activist George Takei returns in a deluxe edition with 16 pages of bonus material! Experience the forces that shaped an American icon -- and America itself -- in this gripping tale of courage, country, loyalty, and love. George Takei has captured

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Design Elements

The graphic design equivalent to Strunk & White's The Elements of Style This book is simply the most compact and lucid handbook available outlining the basic principles of layout, typography, color usage, and space. Being a creative designer is often about coming up with unique design solutions. Unfortunately, when the basic

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What Media Classes Really Want to Discuss

You probably already have a clear idea of what a "discussion guide for students" is: a series of not-very-interesting questions at the end of a textbook chapter. Instead of triggering thought-provoking class discussion, all too often these guides are time-consuming and ineffective. This is not that kind of discussion guide.

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Inside the White Cube

These essays explicitly confront a particular crisis in postwar art, seeking to examine the assumptions on which the modern commercial and museum gallery was based.

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Teaching Visual Literacy

Presents articles that describe how teachers and literacy specialists can use visual media, including graphic novels, cartoons, and picture books, to motivate reading.

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Ordering Disorder

The grid has long been an invaluable tool for creating order out of chaos for designers of all kinds—from city planners to architects to typesetters and graphic artists. In recent years, web designers, too, have come to discover the remarkable power that grid-based design can afford in creating intuitive,

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The Practical Guide to Information Design

The definitive, behind-the-scenes guide to mastering informationdesign Finally, in one usable format, here's your single-volume resourcefor designing clear projects that really work for your audience.The Practical Guide to Information Design provides all the tools,resources, and best practices that designers need to create highlysuccessful print and digital information design

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Thoughts Are Not the Enemy

In most forms of meditation, the meditator is instructed to let go of thoughts as they arise. As a result, thinking is often taken, unnecessarily, to be something misguided or evil. This approach is misguided, says Jason Siff. In fact, if we allow thoughts to arise and become mindful of

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The Enemy

Jack Reacher. Hero. Loner. Soldier. Soldier’s son. An elite military cop, he was one of the army’s brightest stars. But in every cop’s life there is a turning point. One case. One messy, tangled case that can shatter a career. Turn a lawman into a renegade. And

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A Wrinkle in Time

A Wrinkle in Time is the winner of the 1963 Newbery Medal. It was a dark and stormy night—Meg Murry, her small brother Charles Wallace, and her mother had come down to the kitchen for a midnight snack when they were upset by the arrival of a most disturbing stranger. "

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