human motion simulation

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Human Motion Simulation
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Publisher : Academic Press
Release Date :
ISBN 10 : 0124046010
Pages : 288 pages
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Simulate realistic human motion in a virtual world with an optimization-based approach to motion prediction. With this approach, motion is governed by human performance measures, such as speed and energy, which act as objective functions to be optimized. Constraints on joint torques and angles are imposed quite easily. Predicting motion in this way allows one to use avatars to study how and why humans move the way they do, given specific scenarios. It also enables avatars to react to infinitely many scenarios with substantial autonomy. With this approach it is possible to predict dynamic motion without having to integrate equations of motion -- rather than solving equations of motion, this approach solves for a continuous time-dependent curve characterizing joint variables (also called joint profiles) for every degree of freedom. Introduces rigorous mathematical methods for digital human modelling and simulation Focuses on understanding and representing spatial relationships (3D) of biomechanics Develops an innovative optimization-based approach to predicting human movement Extensively illustrated with 3D images of simulated human motion (full color in the ebook version)

Human Motion Simulation

Simulate realistic human motion in a virtual world with an optimization-based approach to motion prediction. With this approach, motion is governed by human performance measures, such as speed and energy, which act as objective functions to be optimized. Constraints on joint torques and angles are imposed quite easily. Predicting motion

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Modeling Vehicle Ingress and Egress Using the Human Motion Simulation Framework

The ease of getting into and out of passenger cars and light trucks is a critical component of customer acceptance and product differentiation. In commercial vehicles, the health and safety of drivers is affected by the design of the steps and handholds they use to get into and out of

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Handbook of Human Motion

The Handbook of Human Motion is a large cross-disciplinary reference work which covers the many interlinked facets of the science and technology of human motion and its measurement. Individual chapters cover fundamental principles and technological developments, the state-of-the-art and consider applications across four broad and interconnected fields; medicine, sport, forensics

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A Multibody Simulation Framework for Real time Human Motion Tracking and Analysis Within the Unity Environment

Abstract: There is increasing interest in performing real-time human motion analysis to provide immediate feedback for clinical, sports, and rehabilitation purposes. In this thesis, we present a multibody simulation framework within the Unity environment that can be used for real-time human motion analysis. The framework incorporates musculoskeletal models derived from

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Simulating and Generating Motions of Human Figures

This book focuses on two issues related to human figures: realtime dynamics computation and interactive motion generation. In spite of the growing interest in human figures as both physical robots and virtual characters, standard algorithms and tools for their kinematics and dynamics computation have not been investigated very much. "Simulating

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Handbook of Digital Human Modeling

The rapid introduction of sophisticated computers, services, telecommunications systems, and manufacturing systems has caused a major shift in the way people use and work with technology. It is not surprising that computer-aided modeling has emerged as a promising method for ensuring products meet the requirements of the consumer. The Handbook

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Memory based Human Motion Simulation

Download or read online Memory based Human Motion Simulation written by Woojin Park, published by Unknown which was released on 2003. Get Memory based Human Motion Simulation Books now! Available in PDF, ePub and Kindle.

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DHM and Posturography

DHM and Posturography explores the body of knowledge and state-of-the-art in digital human modeling, along with its application in ergonomics and posturography. The book provides an industry first introductory and practitioner focused overview of human simulation tools, with detailed chapters describing elements of posture, postural interactions, and fields of application.

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Kinetics of Human Motion

This book focuses on the examination of forces that create entire body motion.

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Simulating Humans

Among the most dramatic elements in high-performance computer graphics has been the incorporation of real-time interactive manipulation and display for human figures. The breadth of that effort, as well as the details of its methodology and software environment, are presented in this volume.

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Human Motion   Understanding  Modeling  Capture and Animation

This book constitutes the refereed proceedings of the Second Workshop on Human Motion, HumanMotion 2007, held in Rio de Janeiro, Brazil October 2007 in conjunction with ICCV 2007. The 22 revised full papers presented were carefully reviewed and selected from 38 submissions. The papers are organized in topical sections on motion capture and pose estimation,

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Advances in Applied Human Modeling and Simulation

An examination of the various types of human-modeled technology, Advances in Applied Human Modeling and Simulation not only covers the type of models available, but how they can be applied to solve specific problems. These models provide a representation of some human aspects that can be inserted into simulations or

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Routledge Handbook of Biomechanics and Human Movement Science

The Routledge Handbook of Biomechanics and Human Movement Science is a landmark work of reference. Now available in a concise paperback edition, it offers a comprehensive and in-depth survey of current theory, research and practice in sports, exercise and clinical biomechanics, in both established and emerging contexts. Including contributions from

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Computational Studies of Human Motion

Computational Studies of Human Motion: Part 1, Tracking and Motion Synthesis reviews methods for kinematic tracking of the human body in video. The review confines itself to the earlier stages of motion, focusing on tracking and motion synthesis. There is an extensive discussion of open issues. The authors identify some puzzling

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Biomechanics of Movement

An engaging introduction to human and animal movement seen through the lens of mechanics. How do Olympic sprinters run so fast? Why do astronauts adopt a bounding gait on the moon? How do running shoes improve performance while preventing injuries? This engaging and generously illustrated book answers these questions by

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