geometric algebra for computer science

Download or Read online Geometric Algebra For Computer Science full HQ books. Available in PDF, ePub and Kindle. We cannot guarantee that Geometric Algebra For Computer Science book is available. Click Get Book button to download or read books, you can choose FREE Trial service. Join over 650.000 happy Readers and READ as many books as you like (Personal use).

Geometric Algebra for Computer Science
Author :
Publisher : Elsevier
Release Date :
ISBN 10 : 0080553109
Pages : 664 pages
Rating : /5 ( users)
GET BOOK!

Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even modest performance enhancements. Although linear algebra is an efficient way to specify low-level computations, it is not a suitable high-level language for geometric programming. Geometric Algebra for Computer Science presents a compelling alternative to the limitations of linear algebra. Geometric algebra, or GA, is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. In this book you will find an introduction to GA that will give you a strong grasp of its relationship to linear algebra and its significance for your work. You will learn how to use GA to represent objects and perform geometric operations on them. And you will begin mastering proven techniques for making GA an integral part of your applications in a way that simplifies your code without slowing it down. * The first book on Geometric Algebra for programmers in computer graphics and entertainment computing * Written by leaders in the field providing essential information on this new technique for 3D graphics * This full colour book includes a website with GAViewer, a program to experiment with GA

Geometric Algebra for Computer Science

Until recently, almost all of the interactions between objects in virtual 3D worlds have been based on calculations performed using linear algebra. Linear algebra relies heavily on coordinates, however, which can make many geometric programming tasks very specific and complex-often a lot of effort is required to bring about even

GET BOOK!
Geometric Algebra for Computer Science  Revised Edition

Geometric Algebra for Computer Science (Revised Edition) presents a compelling alternative to the limitations of linear algebra. Geometric algebra (GA) is a compact, time-effective, and performance-enhancing way to represent the geometry of 3D objects in computer programs. This book explains GA as a natural extension of linear algebra and conveys

GET BOOK!
Applications of Geometric Algebra in Computer Science and Engineering

Geometric algebra has established itself as a powerful and valuable mathematical tool for solving problems in computer science, engineering, physics, and mathematics. The articles in this volume, written by experts in various fields, reflect an interdisciplinary approach to the subject, and highlight a range of techniques and applications. Relevant ideas

GET BOOK!
Geometric Algebra  An Algebraic System for Computer Games and Animation

Geometric algebra is still treated as an obscure branch of algebra and most books have been written by competent mathematicians in a very abstract style. This restricts the readership of such books especially by programmers working in computer graphics, who simply want guidance on algorithm design. Geometric algebra provides a

GET BOOK!
Geometric Algebra with Applications in Engineering

The application of geometric algebra to the engineering sciences is a young, active subject of research. The promise of this field is that the mathematical structure of geometric algebra together with its descriptive power will result in intuitive and more robust algorithms. This book examines all aspects essential for a

GET BOOK!
Geometric Algebra with Applications in Science and Engineering

The goal of this book is to present a unified mathematical treatment of diverse problems in mathematics, physics, computer science, and engineer ing using geometric algebra. Geometric algebra was invented by William Kingdon Clifford in 1878 as a unification and generalization of the works of Grassmann and Hamilton, which came more

GET BOOK!
Guide to Geometric Algebra in Practice

This highly practical Guide to Geometric Algebra in Practice reviews algebraic techniques for geometrical problems in computer science and engineering, and the relationships between them. The topics covered range from powerful new theoretical developments, to successful applications, and the development of new software and hardware tools. Topics and features: provides

GET BOOK!
Foundations of Geometric Algebra Computing

The author defines “Geometric Algebra Computing” as the geometrically intuitive development of algorithms using geometric algebra with a focus on their efficient implementation, and the goal of this book is to lay the foundations for the widespread use of geometric algebra as a powerful, intuitive mathematical language for engineering applications

GET BOOK!
Introduction to Geometric Algebra Computing

From the Foreword: "Dietmar Hildenbrand's new book, Introduction to Geometric Algebra Computing, in my view, fills an important gap in Clifford's geometric algebra literature...I can only congratulate the author for the daring simplicity of his novel educational approach taken in this book, consequently combined with hands on computer based

GET BOOK!
Geometric Computing with Clifford Algebras

This monograph-like anthology introduces the concepts and framework of Clifford algebra. It provides a rich source of examples of how to work with this formalism. Clifford or geometric algebra shows strong unifying aspects and turned out in the 1960s to be a most adequate formalism for describing different geometry-related algebraic

GET BOOK!
Understanding Geometric Algebra

Understanding Geometric Algebra: Hamilton, Grassmann, and Clifford for Computer Vision and Graphics introduces geometric algebra with an emphasis on the background mathematics of Hamilton, Grassmann, and Clifford. It shows how to describe and compute geometry for 3D modeling applications in computer graphics and computer vision.Unlike similar texts

GET BOOK!
Geometric Methods and Applications

As an introduction to fundamental geometric concepts and tools needed for solving problems of a geometric nature using a computer, this book fills the gap between standard geometry books, which are primarily theoretical, and applied books on computer graphics, computer vision, or robotics that do not cover the underlying geometric

GET BOOK!
Geometric Algebra Applications Vol  I

The goal of the Volume I Geometric Algebra for Computer Vision, Graphics and Neural Computing is to present a unified mathematical treatment of diverse problems in the general domain of artificial intelligence and associated fields using Clifford, or geometric, algebra. Geometric algebra provides a rich and general mathematical framework for

GET BOOK!
Geometric Algebra Computing

This useful text offers new insights and solutions for the development of theorems, algorithms and advanced methods for real-time applications across a range of disciplines. Its accessible style is enhanced by examples, figures and experimental analysis.

GET BOOK!
Mathematics for Computer Graphics

This is a concise and informal introductory book on the mathematical concepts that underpin computer graphics. The author, John Vince, makes the concepts easy to understand, enabling non-experts to come to terms with computer animation work. The book complements the author's other works and is written in the same accessible

GET BOOK!