conceptual design for interactive systems

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Conceptual Design for Interactive Systems
Author :
Publisher : Morgan Kaufmann
Release Date :
ISBN 10 : 0124199836
Pages : 164 pages
Rating : /5 ( users)
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Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that allows users to build the essential foundation for a successful interactive system, while also taking the users’ mental model into consideration. Readers will gain a better understanding of the framework they need to perceive, understand, and experience their tasks and processes in the context of their products. The text is ideal for those seeking a proven, innovative strategy for meeting goals through intuitive and effective thinking. Provides a practical, guiding approach that can be immediately applied to everyday practice and study Complete analysis and explanation of conceptual modeling and its value Discusses the implications of effective and poor conceptual models Presents a step-by-step process, allowing users to build the essential foundation for a successful interactive system

Conceptual Design for Interactive Systems

Conceptual Design for Interactive Systems: Designing for Performance and User Experience provides readers with a comprehensive guide to the steps necessary to take the leap from research and requirements to product design. The text presents a proven strategy for transforming research into a conceptual model, discussing the iterative process that

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Conceptual Design for Interactive Systems  Designing for Performance and User Experience

Download or read online Conceptual Design for Interactive Systems Designing for Performance and User Experience written by Anonim, published by Unknown which was released on . Get Conceptual Design for Interactive Systems Designing for Performance and User Experience Books now! Available in PDF, ePub and Kindle.

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Interactive Systems  Design  Specification  and Verification

Making systems easier to use implies increasingly complex management of communication between users and applications. An increasing part of the application program is devoted to the user interface. In order to manage this complexity, it is very important to have tools, notations, and methodologies that support the designer's work during

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Interactive System Design

From multimedia workstations to hand-held PDAs, from VR headsets to networked PCs - the modern computer is predominantly interactive. Today's designers and software engineers need to adopt a user-centred approach to system design. Newman and Lamming present a comprehensive guide to modern design techniques using proven methods and realistic applications.

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Domain Knowledge for Interactive System Design

This book describes how domain knowledge can be used in the design of interactive systems. It includes discussion of the theories and models of domain, generic domain architectures and construction of system components for specific domains. It draws on research experience from the Information Systems, Software Engineering and Human Computer

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Conceptual Models

People make use of software applications in their activities, applying them as tools in carrying out tasks. That this use should be good for people--easy, effective, efficient, and enjoyable--is a principal goal of design. In this book, we present the notion of Conceptual Models, and argue that Conceptual Models are

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Interactive Systems  Design  Specification  and Verification

This book constitutes the thoroughly refereed post-proceedings of the 10th International Workshop on Design, Specification, and Verification of Interactive Systems, DSV-IS 2003, held in Funchal, Madeira Island, Portugal, in June 2003. The 26 revised full papers and 5 revised short papers presented together with an invited paper have passed through two rounds of reviewing,

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Integration of Process Knowledge into Design Support Systems

Design is a fundamental creative human activity. This certainly applies to the design of artefacts, the realisation of which has to meet many constraints and ever raising criteria. The world in which we live today, is enormously influenced by the human race. Over the last century, these artefacts have dramatically

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Designing Interactive Systems PDF EBook

And key pointsExercises; Further reading; Web links; Comments on challenges; 9 Design; Aims; 9.1 Introduction; 9.2 UX design; 9.3 Metaphors and blends in design; 9.4 Conceptual design; 9.5 Physical design; 9.6 Designing interactions; Summary and key points; Exercises; Further reading; Web links; Comments on challenges; 10 Evaluation; Aims; 10.1 Introduction; 10.2 Data analytics; 10.3 Expert evaluation; 10.4 Participant-based evaluation; 10.5 Evaluation in practice; 10.6

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Design  Specification and Verification of Interactive Systems    97

An increasing recognition of the role of the human-system interface is leading to new extensions and styles of specification. Techniques are being developed that facilitate the expression of user-oriented requirements and the refinement and checking of specifications of interactive systems. This book reflects the state of the art in this

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Design  Specification and Verification of Interactive Systems    95

This book is the final outcome of the Eurographics Workshop on Design, Specification and Verification of Interactive Systems, that was held in Bonas, from June 7 to 9, 1995. This workshop was the second of its kind, following the successful first edition in Italy in 1994. The goal of this ongoing series of meetings

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Understanding Creative Interaction

Download or read online Understanding Creative Interaction written by Tim Coughlan, published by Unknown which was released on 2009. Get Understanding Creative Interaction Books now! Available in PDF, ePub and Kindle.

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Interactive Systems  Design  Specification  and Verification

This book constitutes the thoroughly refereed post-proceedings of the 13th International Workshop on Design, Specification, and Verification of Interactive Systems, DSVIS 2006, held in Dublin, Ireland in July 2006. The 19 revised full papers presented together with one keynote paper, and two working group reports were carefully reviewed and selected from 57 submissions during

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AI System Support for Conceptual Design

It is well-known that some 85% of the resources necessary to design and bring to market a product are committed by decisions taken in the first 10% of the design activity. This together with the wish to reduce further the time-to-market of high quality innovative products has increased the need for computer

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Modeling Users  Experiences with Interactive Systems

Over the past decade the field of Human-Computer Interaction has evolved from the study of the usability of interactive products towards a more holistic understanding of how they may mediate desired human experiences. This book identifies the notion of diversity in usersʼ experiences with interactive products and proposes methods and

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